Mole Man
A current work in progress. A creature inspired by naked mole rats. He is my first fully rigged character and is going to be a character in my first 3d short.
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Operating Room
A Work-In-Progress of a hospital operating room.
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Mech
A piece used to learn uv mapping and the creation of texture, bump and specular maps.
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Bald Man
First attempt at making a human character.
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Fat Head
A head sculpted from a sphere in Zbrush.
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Slug
First time using both Maya and Zbrush together and making normal maps.
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Office
An overworked cubicle drone on the brink of a mental breakdown.
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